

On the PC, Console, Mobile, Old Chinese, tModLoader, and tModLoader Legacy versions, bosses will appear on the minimap, each with an individual map icon. Defeating a non-event boss concludes with a congratulatory message and several reward items. In the case of wave events like the Pumpkin and Frost Moons and the Old One's Army, status messages that appear at the start of each wave can indicate whether or not a certain boss or mini-boss will appear. During events, bosses and mini-bosses can appear multiple times and have no distinct spawn message.

Upon spawning, its particular theme music plays. įor all non-event bosses, with the exception of the Lunatic Cultist, status messages will appear when that boss is about to spawn or has already spawned. Most bosses and mini-bosses can pass through blocks of all types, with the exception of King Slime, Queen Slime, Lepus, Turkor the Ungrateful's body, and the Flying Dutchman. Their health has a huge range: On Classic Mode it ranges from 1,000 to 273,000. Mini-bosses also exist and appear only during special events, expressing the same amount of difficulty as many normal bosses. Event bosses will only appear during their respective events and leave when the event ends. For example, most bosses have associated summoning items that can be used to spawn them manually under certain conditions, while there are others that will appear after the player interacts in a certain way with the environment. Each has its own particular way of being summoned. Defeating a boss is usually instrumental in advancing the game in some way or another, for example, granting the player a new material for a pickaxe of a higher tier. Bosses are aggressive, resilient enemies that offer a substantial challenge to players.
